unit ResourceClassUnit;

interface
uses
  Winapi.Windows,System.SysUtils,System.Classes;

type
{ TResourceItem }

  TResourceItem = class(TObject)
  private

  protected

  public
    constructor Create;
    destructor Destroy; override;
  published

  end;

  { TResourceList }
  TResourceList = class(TObject)
  private

  protected

  public
    constructor Create;
    destructor Destroy; override;
  published

  end;



implementation

{ TResourceList }

constructor TResourceList.Create;
begin

end;

destructor TResourceList.Destroy;
begin

  inherited;
end;

{ TResourceItem }

constructor TResourceItem.Create;
begin

end;

destructor TResourceItem.Destroy;
begin

  inherited;
end;

end.
